Black Cat

AAC Light-Heavyweight M1S

Copy & Paste PF Description

🔗 thepfstr.at/m1s

TLDR;

TN
True North positions for all of the cleave/clone mechanics

Same Bait
bait the role cleaves in the same position of whichever role is baiting first

DPS 1st
DPS will bait the role cleaves first (making cardinals safe)

Supp CCW
from clock spreads supports (T/H) move counter-clockwise to buddy with their DPS

THD
during Mouser 2  roles will spread from left to right (facing the boss) as Tank > Healer > DPS

MTTT
for the tether mechanic (Raining Cats), Melee will take the first tether then Tank will take the remaining with invuln

◀  Hover over the images and use the arrows to cycle through each mechanic  ▶

Pre-pull Set-up

Waymark Placement

standard cardinal letters, 1/2/3/4 in middle of boxes where the clones spawn for easier orientation

PLayer Positions

DPS take intercardinals, Supports on cardinals
Supps rotate CCW for partners

Mechanic Breakdown

Quadruple Crossing (DPS 1st, Same BAIT)

🔗 Raidplan

Start in your clock spots. DPS will go into the boss' hitbox first on intercardinals, then Supports will do the same.

This is how the mechanic will be resolved each time it happens, either from the boss or from the clones, always taking positions relative to True North (with exception to tornadoes, whichever role doesn't have a marker on their head will go in to the hitbox).

Note: the raidplan is splitting roles as range/melee, but PF is splitting by DPS/Support roles instead

Mouser #2 (THD)

For each cast of Elevate and Eviscerate, player with the marker will take a safe panel to get  slammed or thrown, then the party will pre-position on a safe panel (away from marked player) in the order of Tank > Healer > DPS from left to right facing the boss.

This ensures that if the cast is Splintering Nails (role-based cones), everyone will be safe for the hit. If it's party share, party will collapse to the Healers.

Raining Cats (MTTT)

🔗Joonbob Guide

Group 1 pre-position on the left flank of the  boss' hitbox, Group 2 on the right max-melee. This is for the baited wind aoes.

Melee will take the first tethers, then swap with the Tanks who will take the first one with mits, then invuln the rest.